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ICST Transactions on Distributed Multimedia

Aims and scope:

Near-future telecommunication services are expected to provide the end-user with multimedia data at any-time, any-where, at the desired quality of service, through either fixed or mobile networks. In this scenario, multimedia data is progressively more provided by distributed sources and combined at the user side, in the network or at any intermediate proxy server between the transmitter and the clients to adapt the content to the user profile and needs as well as to the network conditions. Heterogeneity is a key feature in these service scenarios; it refers to the data source, which can be a virtual or physical server devoted to a specific application or a peer, and to the network, which can be a federation of different domains managed by different provides. The successful provisioning of such service scenarios demands for integrative investigations of different technology issues, spanning from signal processing to networking protocols definition, from network architecture design to system modeling. These technologies, generally hidden to the user, will be pre-requisite to allow for efficient multimedia support of user-centric digital communications.

Within this scope, ICST Transactions on Distributed Multimedia is intended to provide a unique international journal for researchers from industry and academia, working on multimedia coding, communication and networking fields, to study new technologies, applications and standards. Original unpublished contributions are solicited that can improve the knowledge and practice in the integrated design of efficient technologies and the relevant provision of advanced distributed multimedia services and applications.

EIC’s keywords:

peer-to-peer multimedia distribution, immersive multimedia applications, distributed and scalable multimedia coding, architectures for multimedia distribution, multimedia collaborative authoring, multimedia collaborative description and annotation, streaming over wireless heterogeneous channels, distributed multimedia services, multimedia service composition, management of multimedia systems, multimedia system test beds and applications, etc.